Mining
UNDERSTANDING MINING
You can only successfully extract ore above a DC of 9 if you have the mining skill, if you do, add your strength modifier plus your proficiency to the roll.
If you would match the base DC, you gain one chunk of that ore or rock type. If you beat the DC, determine by how much and compare it to the second table. You gain that many more ores. If you would roll, for instance, a ten plus eight for mining coal, you would receive three chunks of coal; one from rolling a ten and two from the additional ores table. Always round down to the closest category when determining how many chunks of ore you receive.
Lastly, it takes a total of fifteen minutes to successfully extract an ore.
Failing Mining Checks
If you fail a mining check, you lose the ore and cannot make anymore checks for that ore; it is
destroyed.
Ore Weight
Each chunk of ore/stone weighs 5Lbs.
PROSPECTING FOR ORE
If you choose to look for silver or gold, you must spend two days (16 hours each) before being allowed to roll. This is the only searching for ore that can be broken up over different days.
If you succeed on the DC check, you find one node of the ore you are looking for.
To clarify, some ores cannot be found in this way and require active searching to find.
Dangers while ambiently searching. If mining in natural areas and you roll a natural 1 while searching, the GM has the option to offer a sense of danger in the way of a creature, monster, or a DC saving throw. This is determined by random roll table as well as potentially pre-planned events
ITEMS THAT ASSIST IN MINING
Below are items that can be appropriately found to assist in mining efforts.
Pickaxe +1
Weapon, Uncommon
This item allows for the assistance in mining; this pickaxe adds to your mining checks made to mine.
Pickaxe +2
Weapon, Rare
This item allows for the assistance in mining; this pickaxe adds to your mining checks made to mine.
Pickaxe +3
Weapon, Very rare
This item allows for the assistance in mining; this pickaxe adds to your mining checks made to mine.
Kew Transportation Bag
Wondrous item, Rare
This item allows for kew ore to be safely transported, without having to worry about it exploding in your bag by merely tripping. It extends into an extradimensional space; inside it has a total of 15 chambers to which a single piece of kew ore can be safely stored each.
Imperfect Ore Tracker
Wondrous Item, Rare (requires attunement)
This item has four charges and regains (1D4) charges per dawn. You may use a charge to gain information about nearby ore of a DC rating of 15 or lower; this item tracks the closest ore. The item vibrates to indicate how close or far from the nearest ore you are, pointing the metal rod in a direction (depending on the distance of the orb) can cause the vibrations to increase or decrease. This item can only lock onto one ore at a time, meaning, once a charge is used it will track only that ore until a new charge is expended elsewhere.